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Photosphere google
Photosphere google











photosphere google
  1. #Photosphere google android
  2. #Photosphere google free

fix the unwrap to use the whole image like so:Ĭap the open edges and apply the bright green submaterial to them.Ħ. You might have to change the matid so it shows the photosphere texture instead of the fluro colour. I'm using this photosphere by Shawn Maynard, who was kind enough to send me the original image.ĥ. Create a Multi/Sub Object material, with the first mat being your photosphere, and the second being any bright colour that will be highly visible in PS (we will be painting this out with the clone stamp brush anyway). The stock photosphere viewer on the phone and g+ have an empty area there and I found if I baked it without a section cut off everything looked stretchedĤ. Give it 64 segments, and delete the top 3 rows of polygons. Chuck a Spherify modifier onto the cube, and then hide it, we won't need it until later.ģ.Create a sphere primitive with a radius that is half the size of one of your sides of your cube (so in this case 50cm). Unwrap it in the typical cubemap cross pattern and then subdivide it.Ģ. Start off with a cube, though make sure you remember it’s dimensions for later on (I made mine 100cmX100cm). I'm sure there are other ways of doing it but this works pretty well for me, and once it's set up, there's very little you have to do.ġ. I've managed to get something that actually works pretty well so far, I'll run you through the steps of how I got there and made my baking rig (but will also provide the scene at the end to make it quicker - for max users anyway). It basically creates a spherical panoramic image.

#Photosphere google android

Make sure that you do not change the aspect ratio when resizing your image.Ĭheck out the images attached to this article (below) to understand what your 360 photo should look like as a flat image.I've been playing around recently with the leaked Android 4.2 camera app, and especially the photosphere feature, and I thought it could be pretty cool to use it to fairly quickly create cubemaps from locations for use in games (Especially for model presentation, I've been mainly playing around with it in marmoset toolbox).įor those that don't know, here's how it works: You can resize your image in most image editors, including Paint, GIMP and others. Newer smartphones may produce higher-resolution images. The image resolution does not exceed the maximum allowed limit of 8192 x 4096 pixels. If it's not, it is highly likely that you have captured an incomplete 360 image as described above.Ģ. The aspect ratio (the ratio between the image's width and height) is exactly 2:1. If you are getting an error when trying to upload your photo to ThingLink, please make sure that:ġ. One of the easier ways to achieve this is using email & selecting the 'Actual Size'. While there are many sharing options, we recommend making sure that the image exports in the highest quality. If you already have a photo you want to use with ThingLink, follow the steps below.

photosphere google

At the moment, it is impossible to export a high-resolution image from Google Street View unless you are the author of said image. Please note that the steps below work exclusively with the photos tied to your Google account. The orange line around the button is the progress bar.Įxporting photos from Street View to ThingLink If the tick button is orange, you've taken an incomplete 360 image which won't be compatible with ThingLink.

photosphere google

#Photosphere google free

However, if you do not have the funding for such equipment or just want to try out 360 images, you can use the free Google Street View app on your phone.īefore saving the photo, make sure that the 'Done'/tick button is green:

photosphere google

360 cameras allow you to take high-quality images for your school, business or marketing project.













Photosphere google